![]() You've stablished the FPS will return to 39-41 FPS. * In my case the FPS DROP occur whenever a HARD TEAM A.I.or the USER itself suddenly sending there 50+ units to the battlefield causing 25 FPS drop after the units starts to move and head to the waypoint ![]() "Philippines ZH RIZAL FXL by ZEIN" = * Version 4.0 My Favorite with # of objects 3999 Yeah may your PC/ZH engine Rest in Peace. "Philippines ZH XL by ZEIN" = *Version 3.0 # of objects 2999 same as the first version but larger in map size 490 x 490 for gameplay stability & performance. size 400 x 400 ( for low end pc may experience some FPS drop) ![]() "Philippines ZH FL by ZEIN" = *Version 2.0 # of objects 3540 wich way above 3k wich is not advisable, well I don't like creating something that's poorly created. "Philippines ZH by ZEIN" = * Version 1.0 # of objects 2999 the Mindanao Base ( the Bottom part base ) it's NOT 100% finished this version ( V.1.0) was planned to have at least 3000 objects as per recommended by the World Editor for optimized gameplay, **** Choose from the following MAP ( Wich ever you've downloaded ) :
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